![]() Koei should be ashamed for continuing to use these conventions in their Dynasty Warriors series. Compared to other historical hack-and-slashes, it was refreshing to see so much activity on the screen with rare slowdown and absolutely no fog. Most levels are chopped up into several battlefields with different objectives and literally scores of enemies. Even if the plot isn't quite epic, it's a good thing that the battles are. Compared to the tight, engaging narrative of this year's God of War, Spartan's story is just less than it should be and a little bit of a copy cat in some areas, too. The villains are also incredibly campy and it is hard to take them seriously. The plot, unfortunately, ends up feeling fairly contrived, though and the silly dialogue often doesn't do much to help its cause. Castor, and Electra the Amazon (an ally met while getting the Blades of Athena), however, support the idea and they set off on a journey that will taken them through the Badlands, the ruins of Troy, the city of Athena, and, finally, right into the heart of the Roman Colosseum itself. Upon hearing of the quest, Pollux opposes the idea, espousing the idea that Sparta will fall if the leave. Once you return with the prize, a voice tells The Spartan that the only way to stop the invaders is to leave Sparta and set out for the ruined city of Troy to find the Spear of Achilles. After single-handedly repelling a raid in the introductory level, King Leonidas recognizes your extraordinary abilities and sends you to retrieve the stolen Blades of Athena (a swifter alternative to the basic sword you start out with) from a Roman encampment. Due to the heavy casualties the Greek army has suffered, The Spartan, his buddies Pollux and Castor, and many ordinary citizens are drafted into the ranks of Sparta's military. Alongside Roman Legionnaires and Praetorians, your hero will also fight giants, hydras, and the undead.Īs the dreadlocked, unnamed Spartan you'll cut a path through roughly 14 levels trying to save your homeland from the wrath of the Roman Empire. Indeed, the developers have opted to go the mythology route with Spartan, eschewing the "real history" battles present in their PC games. Instead of trying to keep track of multiple regiments, their morale, their formations, and so on, you only play as one warrior hacking his way through hordes of enemies with over-the-top moves and mythical weapons a la Dynasty Warriors. Much like BioWare did with Baldur's Gate and its console equivalent, Dark Alliance, Spartan makes the action more visceral and frantic while hiding a lot of the "rules" that tend to govern data-intensive, realism-oriented computer games. In their new title for consoles, Spartan: Total Warrior, Creative Assembly aims to bottle that lightning and repackage it with arcade-style gameplay. Creative Assembly's "Total War" franchise has, thus far, been a big hit on PCs – their focus on extremely large-scale battles and realistic troop behavior has even been used to recreate famous show-downs on the History Channel.
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